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Streamline Studios: Medieval Helmet

Responsible for:
- All

My first 3ds Max game asset in Streamline Studios, textures was done in Spec / Gloss maps using old gen techniques, works pretty well with current gen PBR

Low Poly

Low Poly

Low Poly

Low Poly

Wireframe

Wireframe

Wireframe

Wireframe

Textures

Textures

High Poly

High Poly